Category Archives: Creativity

Summing up Creativity and Innovation

1. (Due April 4, 11:59 PM) For your creativity contract, please revise your evaluation systems assigning “scores.” Since you evaluated the quality of your works ( and I believe your evaluation “scores” are reliable), I will simply check whether you meet minimum requirements for this project, which means:

– Whether you have all the “components” required for each activity
– Whether you “learn” something about “teaching” and/or “applying” creativity using tools (I will look for some evidence)
– Whether your evaluation “criteria” is valid

If you’ve realized you missed something, you may still go back to revise it before grading.

PART ONE: Sharing Your Creativity Learning Contract Outcomes

Screen Shot 2013-04-03 at 8.15.50 AMYesterday, I sent out to you an invitation to my pearl tree. Pearltrees is a social bookmarking tool that allows you to organize and share resources you find online as well as personal photos and notes. It has a very unique interface similar to brainstorming tools. So you can actually drag and organize pearls. It is a social bookmarking, which means you can invite people to grow trees together.

If you haven’t checked your e-mail yet, do so now. The invitation looks like the image above.

1. Now click on “Team Up.”
2. Join the Pearltrees if you don’t have an account yet.
3. Decide to “team up” for “Creativity Contract.”
4. Hold on….I would need to confirm your decision.
5. Add pearls (your links) to relevant trees. For example, add the link of your image page to “images” tree. If you haven’t split your page for each project, it is okay to share the same page link repeatedly. Or you may share the original link of your tool product (e.g., your Storybird link). 


PART TWO: Experiencing Other Tools

Each of your will be asked to choose 2 categories of tools that you haven’t done for your creativity contract. Take a look at what others have done. Choose one masterpiece from each category that you liked the most and found interesting. Leave your comments here about what you’ve found interesting.

PART THREE: Summing up Creativity and Innovation

We’ve spent a long time looking at creativity tools and applications for classroom use.

What are your takeaways? On your index card, write down the one big idea you have from this past month. Look for a key word or phrase in what you’ve written and circle it before you turn in your card.

Remember, Shively’s article introduced the J. P. Guilford’s FFOE model of divergent thinking: Fluency, Flexibility, Originality, and Elaboration. When we incorporate these four skills into curriculum, we can foster students’ creativity.


Also, remember, according to the National Educational Technology Standards (NETS) educators should create opportunities for:

Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.


a. apply existing knowledge to generate new ideas, products, or processes.
b. create original works as a means of personal or group expression.
c. use models and simulations to explore complex systems and issues.
d. identify trends and forecast possibilities.